An interesting experiment in storytelling, this isn't your typical brand of puzzle solving adventure title (there was only really one puzzle in the whole game).
The focus here is on telling the story and taking the reader through it.
The story begins with the protagonist on the hangman's block waiting to be executed, with no idea how, or why, they are there. It then proceeds through a number of seemingly disjointed episodes before coming full-circle with a twist.
Personally I enjoyed the experience, but the major flaw lies in the lack of character development through the telling. Yes, we learn what the protagonist's stock in trade is, and why he's there and what he's doing, but there's no real development of his character or background which for me left the experience lacking a little.
I also found the disjointedness of the scenes to be both confusing and disorienting to begin with. It was only after the story had progressed to a significant degree that the pieces began to fit together (helped by some gratuitous hint dropping in the narrative).
Overall though, a recommended try.