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Like Reaching Land After Days At Sea, July 30, 2009by AmberShards (The Gothic South) Did I play the same game as the other reviewers? Reading the reviews and the contrasting their sparkling appreciation to what I experienced makes me seriously question if most of the reviewers are on high-grade antidepressants or terminally too-nice. Shaking off that bit of strangeness, let me say first that I started playing Violet expecting a lot. (Yes, those reviews did bias me towards expecting something off-the-charts good). Reality was a bit lacking in comparison. Was this review helpful to you? Yes No Remove vote | Add a comment
Comments on this reviewPrevious | << 1 >> | Next Andromache, December 24, 2012 (updated December 26, 2012) - Reply Whew. I'm so glad I'm not the only one who had a mixed opinion on the game. Violet as a character was well-defined. Everyone was, really. But no one was really likeable. (Spoiler - click to show)The player character came across as dopy and spineless, and while I did feel badly about having to destroy sentiment, Violet's melodrama and scolding just made me resentful. I also didn't understand people's praise of the parser. I often felt I had to read the author's mind. In the end, I don't consider all the effort really worth it because I don't care for the world I'm inhabiting. My real one is better. Kudos for making it to the end. Aintelligence, January 28, 2011 - Reply Previous | << 1 >> | NextI couldn't agree more with your review. I too found this game to be lacking in most everything |