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A game. A text based-game. Yes it is a game. Guess what!? You can play the game.
| Average Rating: based on 3 ratings Number of Reviews Written by IFDB Members: 1 |
The little game Room is supposed to be an exploration of depression. You wake up, have to face the new day, and then make choice like whether you'll get out of bed, whether you'll try to find a job, where to get your food, and so on. It's all very short. Some choices lead to a "you have lost" message, others do not, but it's not clear that the non-losing outcomes are any better. Mostly, you're just going to be facing another day tomorrow.
While the protagonist is clearly unhappy, as a portrayal of depression the game isn't very illuminating. The prose is also plagued by typos and some very unfortunate sentences indeed, such as:
The day ahead of you is something to dread and opening your eyes is the first step towards facing them.I'm afraid Room ends up having little to offer the reader.
Games made with Twine 2/Harlowe by prof_yaffle
A list of games which were made in version 2 of Twine using the Harlowe story format. Useful for people who are learning Harlowe and want to find games to learn from.
Harlowe Games by howe
All of these games have been made using Harlowe, and can easily be imported into your Twine platform where you can learn from them. To import a game from this list into your Twine platform: 1.) Click the link. 2.) Play the game. Note...