Room

by Justin Bruystens

2016
Twine

Go to the game's main page

Review

1 of 1 people found the following review helpful:
Supposedly exploring depression, March 21, 2021
by Victor Gijsbers (The Netherlands)

The little game Room is supposed to be an exploration of depression. You wake up, have to face the new day, and then make choice like whether you'll get out of bed, whether you'll try to find a job, where to get your food, and so on. It's all very short. Some choices lead to a "you have lost" message, others do not, but it's not clear that the non-losing outcomes are any better. Mostly, you're just going to be facing another day tomorrow.

While the protagonist is clearly unhappy, as a portrayal of depression the game isn't very illuminating. The prose is also plagued by typos and some very unfortunate sentences indeed, such as:

The day ahead of you is something to dread and opening your eyes is the first step towards facing them.
I'm afraid Room ends up having little to offer the reader.

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