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About the Story
They shot you in the leg, the sheriff or one of his men, but you still managed to get away. You always manage to get away. And while they're off pursuing you to, who knows, perhaps Colorado, you have quietly made your way back to where it all began. What better place to rest?
Play This Thing!
Not quite Orestes
'Mid the Sagebrush and the Cactus raises an old but perennially important question about whether it's possible to stop a cycle of violence. It supports its theme with an ingenious combat and conversation system that keeps the player on edge and forces him to play with some caution for his own safety.
What lets it down is the failure of its writing to convey the human emotions behind such a situation. The philosophical and systematic problems are only problems because of the human capacity for rage and grief -- and Sagebrush doesn't show us those effectively.
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Number of Reviews: 1
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This game is a gunfight and/or conversation with someone who chased you down for shooting a relative.
You can select between a few preset verbs like attack, ready, explain, placate, etc.
There are multiple difficulty levels, some randomization, and an interesting story. Howver, the combat system didn't really work for me, and I wasn't drawn in by the writing.
|Nightfall, by Eric Eve|
Average member rating: (56 ratings)
The Enemy is expected to arrive at any moment. Staying behind is either the stupidest or the bravest thing you've ever done. Only one thing - or one person - could have made you stay. So now there's nothing for it but to find her before...
|Solarium, by Anya Johanna DeNiro|
Average member rating: (48 ratings)
The year is 1954. One year after mutually assured destruction. And I am trying to find you, through memory and alchemy. Not many people know how the nuclear devastation really happened. But we do. We were part of Solarium.
|Internal Vigilance, by Simon Christiansen|
Average member rating: (12 ratings)
You are informed that a new prisoner was brought in recently. Your job, as usual, is to interrogate him and determine whether he poses a threat to The Union. This should not be a problem. You are a trained interrogator.
One Room Non-Escape Games by tggdan3
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