Despite the blurb and the warning, the writing in the game itself did give me the impression of a setting which doesn't take itself too seriously.
Welcome to Zaria, our usual knights-and-castles medieval fantasy setting. You get to order some spaghetti from the tavern, and buy cotton candy and turkey legs from the fair. You might stumble upon some thugs, armed with bats. Probably baseball players who couldn't find work at the local tournament. Anyway, check in with the receptionist who works there if you want a slice of the action.
Minus the anachronisms and some other out of place things, the writing is technically sound for the most part (I think this should have been copyedited). After a Dragon and its goblin soldiers smash up the town you're staying in, you set out on a quest to slay it. This adventure brings you up against other fantasy monsters like giant spiders, wyverns and trolls. In addition to beating up enemy monsters, there's also a mystery solving section, a puzzle and some plot twists. The final battle with the dragon also presents an interesting twist.
That said, the writing didn't feel very engaging, and the prose-heavy design of the game didn't help. Ingrid, your brash and sassy sidekick, was an interesting companion to have, minus some modern talking styles at times. That said, I had some difficulty with her romance.
There were a few small quality of life things which I liked, such as the game notifying you when you gain/lose gold or health.
Overall, I think this game might provide a fair bit of enjoyment, although I found it to be on the rougher side. If you're looking for a medieval fantasy story which doesn't take itself too seriously, you might find it here. Even then, it can still feel like a rough experience.
By the way, apples and bananas don't grow in the same place.