Didn't quite finish the game, but I figured I should leave my thoughts here since it doesn't have any other player reviews at this point. This is a pretty straightforward "get the keys" parser game with plenty of rooms to explore in detail, given a slight humorous twist from its misanthropic alien perspective. It's not as blatantly meta (up to now) as I expected from the blurb.
Personally, I stopped when I had (Spoiler - click to show)gathered three of the four puzzle box pieces. I assume the fourth is in the safe, which I have no idea how to open. I'm just not feeling motivated enough to ransack all the rooms again, even with the vague guidance from the hints. Also, looking ahead in the hints, I'm afraid (Spoiler - click to show)figuring out the final puzzle, given my current lack of demolitions knowledge, might require the sorts of internet searches that raise some flags.
Sorry to leave it there — I would have liked to see how it all turns out. This is probably a better game for more experienced old-school parser fans.
Previous | << 1 >> | Next