This was another game that had me quite confused at first—I couldn't for the life of me understand what I was supposed to be doing (Spoiler - click to show)if I couldn't use verbs! After some flailing I turned to the in-game hints, which fortunately clearly explained what was going on. From that point on it became a fun and unique little exercise. It's got an unusual parser game mechanic, and I'm impressed by the coding it must have taken to make it all work. The story was cute too; I liked the reveal and that there were multiple possible endings.
A downside is that it was very short—by the time I felt like I’d gotten the hang of the mechanic and was gearing up to do more complex things with it, the game was over! So it felt a bit more like a proof of concept than a full game, but if the author ever did make a longer game with this conceit, I would be first in line to play.