This game was entered into the Single Choice Jam.
The concept is that you are invited to a dinner party where you have the choice to win an inimitable item, one that can change your destiny forever.
Your only choice is whether to participate or not. Doing so requires some self reflection.
There are strong scraps of worldbuilding and an interesting thought experiment, although I felt like those two facets didn't mesh very well. The interesting parts of the worldbuilding were the individual human stories and their mundanity, while the 'twist' of the game invites more personal introspection. I'd be interested in seeing some more of the setting/people in another game.