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Who is the mysterious old man? More importantly, who are you? Thrust into a tiny cell with a stranger, the future looks bleak. But things are not always what they seem.
Hypertext-like parser IF by Ray Leandro
1. Doesn't use typical parser commands. 2. Difficult to port to a hypertext system like Twine 3. The keywords you can type are usually not hinted, or the keywords are not necessarily in the text. 4. No strict world model (or none at all)...
Hypertext stories that make heavy use of text transformations by Bruno Dias
I'm looking for hypertexts that make heavy use of stretchtext and related effects to tell their story - Links that add, remove, or alter text within a passage. Swan Hill for instance makes heavy use of this, and my own work does too, but...
Less-linear Twine Games by Nathaniel
Twine (or other hypertext) games where your decisions make a significant difference, and the story changes significantly based on them (not just resulting in your death).
Plot-driven Narrative by Jerako
I'm looking for a list of games to try where the narrative is the focus of the game. Where the author is really trying to tell a story over making a puzzlefest (though puzzles aren't necessarily unwelcome, especially if they drive they...