This Adventuron game was pleasant to play. I was able to grasp what was going on, make a plan, carry it out with some exploration, and get a satisfying conclusion. It relies on the central core of parser games: take, drop, examine, open, close, etc.
You’ve had a bad breakup with a woman and she’s taken a lot of things, and you need to break out of your depressed languor and feed your very hungry stomach. Unfortunately, some of the food you have left is a bit weird.
I ended up making the tuna and tangerine pizza, which is pretty weird but not too weird (my favorite food when I was a missionary was green beans, tuna, shredded cheese and noodles).
Overall, short and satisfying. I did have some parser struggles, which I’ll DM the author as the particulars don’t matter for the review, but they were pretty similar to ones I’ve gotten reports for for my own game (little synonyms and such). It didn’t really detract from the enjoyment, and fortunately the game offers several layers of help to ease any friction with the parser, up to a full walkthrough, which thankfully I didn’t have to consult.