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This is a short space horror interactive story with a twist.
Content Warnings: cosmic horror, violence, death, gore.
It's readable with a screen reader and has accessible variants of the light and dark colour themes.
Written for the Neo-Twiny Jam in June 2025, it has a total of 453 words, under the required limit of 500 words.
All assets are public domain or credited at the end of the story.
Entrant - Neo-Twiny Jam 2025
It starts off pretty normally. In this sci-fi setting, you say hi to one of your crewmates. You notice that you may not be feeling well. Suddenly, something happens and you start bringing the others to a terrifying end.
The visuals were nice, and I liked that effect on the photos as well as the overall design and layout. Still, I read the story a few times, trying out different choices (not that many) on each playthrough, and still couldn't quite get the story and the unusual plot twist. Maybe there's some brilliance I'm missing here, but I'm just not sure.
The Star's Call is a tiny sci-fi horror game set on a spaceship in space. Waking up as you usually, you notice something is not quite right this morning. Your companions do not really look like themselves - or maybe you don't feel like yourself. And when the star calls, everything change.
I think I left the game more confused than scared. I could see where it was going, but something didn't quite click with me. Though, I really liked the effect on the images for each NPC. Very trippy.