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The Great Underground Empire is in its heyday. Upscale condos crowd the massive caverns. Subterranean highways stretch from Aragain to the Fublio Valley. And no adventurer has yet set foot in the open field west of the white house.
But now both town and countryside are being abandoned, their inhabitants fleeing in the wake of a dread wizard's curse. The curse has already disposed of the royal Flathead family. It threatens to destroy the whole kingdom - unless you can stop it.
Your quest will take you to every corner of the empire, as you seek out objects ranging from the absurd to the sublime. The quixotic jester will test you with games, riddles, and tricks. And the immense Flathead palace and its environs offer a multitude of surprises.
Zork Zero combines the best of the legendary Zorkian universe with the latest technology in interactive storytelling. It has all the richness and depth you expect from Infocom interactive fiction. Author Stever Meretzky, whose award-winning stories include Planetfall, The Hitchhiker's Guide to the Galaxy, and Leather Goddesses of Phobos, lends his characteristic whimsy to the tale.
v.12: 21-Oct-2024 18:22 -
Dan Fabulich
(Current Version)
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v.11: 13-Aug-2024 22:04 - Dan Fabulich Changed download links | |
v.10: 13-Aug-2024 22:03 - Dan Fabulich Changed download links | |
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v.8: 13-Aug-2024 21:14 - Dan Fabulich Changed title, description, download links | |
v.7: 10-May-2022 01:17 - Paul O'Brian Changed external review links | |
v.6: 21-Apr-2019 05:33 - Tristano Changed download links | |
v.5: 07-Apr-2013 13:57 - Edward Lacey Changed genre, external review links, cross-references | |
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v.2: 25-Oct-2008 08:17 - Markus Peter Changed IFIDs | |
v.1: 19-Feb-2008 20:34 - Emily Short
Created page |
SPAG
There isn't (...) enough payoff
There are entertaining moments in Zork Zero, to be sure. It's
questionable whether there are enough to keep the average player
interested throughout, though, and to whatever extent it succeeds, it
does so in a very different way from any of the other Zork entries.
Though it has its moments, I found Zork Zero the weakest of all
Infocom's text Zork games.
See the full review