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About the StoryBased on the Amber series by Roger Zelazny Game Details |
The Digital Antiquarian
One more noble Telarium experiment that doesn't really work as a playable game
Indeed, the game is in its way an amazing achievement. I know of no other text adventure from its era — and, come to think of it, possibly of any other — that offers this level of choice over not just the beats of the story or the order in which puzzles are solved but of the very direction of such a grand narrative. Yet it’s also often a pain to play, thanks as usual to that problematic Telarium parser. It’s nice that the game offers verbs like “placate,” but most of the time, even in conversations, most of these clever verbs do nothing; worse, it’s often hard to figure out whether any given verb is doing anything or not. Nine Princes in Amber has, in other words, all of the same problems as Perry Mason. If anything, they’re even more pronounced here.
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v.2: 19-Jul-2020 13:11 -
Walter Sandsquish
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v.1: 23-Jun-2020 14:24 - jcompton
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