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Being the president of the United States is hard work. You don't get to see the world as much as you would like. Perhaps it is time to go for a little adventure...
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v.8: 17-Apr-2025 15:04 -
JTN
(Current Version)
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Changed description, download links |
v.7: 08-May-2022 22:46 - Paul O'Brian Changed external review links | |
v.6: 13-Jun-2009 01:20 - Emily Boegheim Changed download links | |
v.5: 13-Jun-2009 01:14 - Emily Boegheim Changed external review links | |
v.4: 13-Jun-2009 01:13 - Emily Boegheim Changed external review links | |
v.3: 08-Apr-2008 17:49 - Paul O'Brian Changed external review links | |
v.2: 25-Feb-2008 07:22 - J. Robinson Wheeler Changed cover art, download links | |
v.1: 16-Oct-2007 01:48 - IFDB
Created page |
>INVENTORY - Paul O'Brian writes about interactive fiction
It's been a long time since I've played a Mikko Vuorinen game. The last one was his 1999 comp entry King Arthur's Night Out, which bizarrely recast King Arthur as a henpecked husband in a domestic farce. Some people, like Adam Cadre, apparently found this hilarious, but it mostly left me cold. Still, I was pleased to see Vuorinen's name on a comp entry this year, and playing TAOTPOTUS felt like a reunion with a seldom-seen relative -- even though its behavior was often exasperating, I couldn't help feeling a certain fondness for it, both because of its reliably predictable traits and because of my sense of shared history with it.
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SPAG
[...] The game's basic idea has potential and the room-country design is refreshing, but the game falls to its technical problems. If the author would've given some more time to actual programming and to the room descriptions, this would've been a quite entertaining game. (T. Henrik Anttonen)
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