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The Deluge

by Lionstooth profile

(based on 2 ratings)
Estimated play time: 25 minutes (based on 1 vote)
Members voted for the following times for this game:
2 reviews3 members have played this game.

About the Story

"The forest seemed like a fairy tale when you were little, one where you might wander down the trail and never return. In truth, it only stretches a few acres to what used to be an outlying subdivision. Now, though, it might fulfill its old potential. An adventurer could wade, then swim, then find an entire realm under the still and clouded water.

Do you still believe that?"


A Twine game about the physical and emotional landscape of your flooding hometown and your attempts to get the hell out.

Average play time: 30-45 minutes.

Music can be toggled on most screens.

Ratings and Reviews

5 star:
(0)
4 star:
(2)
3 star:
(0)
2 star:
(0)
1 star:
(0)
Average Rating: based on 2 ratings
Number of Reviews Written by IFDB Members: 2
1 of 1 people found the following review helpful:
... around you and in your heart, July 8, 2025
Related reviews: independent release

The Deluge is an emotional exploration of your recently-flooded hometown. Trying to gather supplies to safely leave the town, you can (re)visit some major spots, reflect on the years behind you and the relationships that were, and give yourself one last chance to say goodbye. Leaving is inevitable -- you always had plans to do so, voiced so far back that people you meet are surprised you're still lingering around. But this time, it's for real. It only took you a literal deluge for you to move forward.

It took me a while to figure out the underlying mechanic of the game, and the steps needed to complete story in the way it's meant to me -- like the protagonist at first, I erred around, not knowing how to accomplish my goal, visiting spots without being able to connect with them properly, believing once was enough. My feet would take me times and times again into the northern road, thinking this was the only way out of town.

I only have myself to blame, for the game clearly points out multiple times you should come back to this place later, or that you shouldn't forget to get a specific thing, or that you still have unfinished business. I thought one goodbye was enough, even if the ghosts of the past still lingered, even if I didn't deal with my feelings. That what mattered was to turn the page and close the chapter regardless. Life is full of badly closed doors anyway. Because... the town is flooding, why the heck would I put myself in harms way???

Well... turns out, you have all the time in the world to mend your broken heart, to untwist your torn feelings, to iron out the crumbled pages of your past. You shouldn't linger and forget to *actually* leave town at some point, but you won't find yourself washed away by the water either (just by your own thoughts). I got there eventually, patiently combing through each location in town, and taking the time to internalise what was going on (be patient! or you'll miss something too!).

Loss is prevalent throughout the game. Obviously, the town, ravaged by the floods. Your apartment by proxy, the sanctuary you're leaving behind. The people who left before you, leaving *you* behind, something you both grieve and envy. The people still there but changed, with unrecognisable relationships. And inside your own heart, the loss you never dealt with, keeping you from moving on.

All this to say, it paints quite the melancholic atmosphere. Taking the time to process and accept loss before moving on makes all the difference. Will you drown in your sadness or bittersweetly float above it?

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2 of 4 people found the following review helpful:
Literal and emotional exploration, July 3, 2025
Related reviews: IF Review-a-thon 2025

Moody games focused on traversing significant places and memories are always going to be my jam. This one is a quiet exploration of a flooded town, playing as a protagonist who knows this place intimately and is now set on leaving. As you wander, you encounter layers of memories on what is essentially a farewell tour. Mechanically, you need to acquire goods for your journey away, but it’s the emotional landscape that’s really important.

Ghosts of the past are everywhere; the game’s opening image, describing a washed-out bridge, mirrors the relational broken bridges the protagonist reminisces on throughout the game. Friends who’ve left, former friends still physically present but your friendship irrevocably lost. The protagonist moves like a ghost themself, lingering in the various locations largely unobserved or ignored, acting out echoes of the past. In one instance, they flee from a possible interaction. A sense of loss permeates; we and the protagonist pause in spaces once carefully designed and curated that are now abandoned, useless.

The protagonist has decided to leave before they really know where they’re going, but the emotional heart of the game is discovering a sense of purpose, reviving a broken connection. Leaning in to the memories instead of shying away. Following this path requires some minor puzzle-solving; while you can reach an ending without it, it’s definitely the worse of the two.

The game is accompanied by music written by the author. I played with it off on my first playthrough, but listened to it my second time through and found it fitting, a subtly melancholy backdrop.

Atmospheric, evocative, bittersweet. I liked it a lot.

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Game Details

Language: English (en-US)
First Publication Date: February 25, 2022
Current Version: Unknown
License: Freeware
Development System: Twine
IFID: 54306510-7612-4F3B-9C03-F4FCD5C98736
TUID: xkmgrav97teqkb5

The Deluge on IFDB

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The following polls include votes for The Deluge:

2025 Review-a-thon - games seeking reviews (authors only) by Tabitha
The IF Review-a-thon is an event meant to spur reviews of games that haven't received much reviewing attention (for this event, that's defined as "has fewer than 5 reviews across IFDB and the intfiction.org forum"). If you're an IF...

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This is version 3 of this page, edited by manonamora on 8 July 2025 at 8:39am. - View Update History - Edit This Page - Add a News Item - Delete This Page