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Lux, City of Secrets

by Thom Bailey

Episode 3 of The Evertree Saga
2021
Mystery
ChoiceScript

(based on 7 ratings)
1 review8 members have played this game. It's on 5 wishlists.

About the Story

Welcome to ​Lux, City of Secrets,​ the third book in​ The Evertree Saga!​

It's time to make a name for yourself in the city of Lux. In this first half of a two-part epic, you will discover a vibrant and dynamic metropolis full of mysteries. Meet and mingle with characters old and new, uncover clues and solve cases, wield weapons and magic, and rise to the top before the city drags you under!

Lux, City of Secrets​ is a 438,000 word immersive interactive experience by Thom Baylay. It’s entirely text-based--without graphics or sound effects--and fueled by the vast unstoppable power of your imagination.

The mayor of Lux believes someone is trying to kill him, and he has chosen you to save his life. But protecting the Luxican aristocracy is not your only priority. Will you be able to balance the responsibilities of life in the big city or will you be swallowed up by an unforgiving urban jungle? Will you prioritize your friends, your reputation, your career? In an open world where, more than ever, the choices you ignore matter as much as the ones you explore, you will need to choose carefully if you are to survive.

Reunite with old friends and enemies, continue to build the relationships you started in​ Evertree Inn​ and​ Sordwin​, or abandon it all in pursuit of something new. It's time to find out if you have what it takes to uncover the mysteries of ​Lux, City of Secrets!​

- Play as male, female or non-binary.
- Play as gay, straight, bisexual or asexual.
- Continue a story started in Evertree Inn/Sordwin or play as a brand new adventurer.
- Explore the city of Lux over several days: pursue a career, investigate chilling mysteries, or head out into the local wilds in search of adventure.
- Customize your character’s experience, including five different houses and twenty different professions, each with their own stories to be discovered.
- Build a reputation among the clergy, the Watch and the aristocracy; become a champion of the poor or pursue a life of crime.
- Stick to a plan, or be constantly side-tracked by a myriad of mysteries. More than ever, the choices you ignore matter as much as the ones you explore!
- Meet a cast of vibrant new characters, and reunite with acquaintances from past adventures.
- Develop a romance from Evertree and Sordwin or seek new experiences in the Luxican taverns.

When everyone has a secret, can you uncover the truth?

Lux, City of Secrets​ is the first half of a two part adventure which will be concluded in ​Lux, City of Lies.​

Ratings and Reviews

5 star:
(2)
4 star:
(5)
3 star:
(0)
2 star:
(0)
1 star:
(0)
Average Rating: based on 7 ratings
Number of Reviews Written by IFDB Members: 1
5 of 5 people found the following review helpful:
Great half of a game, June 16, 2026
Related reviews: 2-10 hours

This is the third game in the series.

The first game, Evertree, was a fairly short but very branched mystery fantasy game set in an inn.

The second was both long and vary varied, with a ton of different options.

This game was so big, so complex, that the author had to split it in two. So we have the first half of a great game. The combinatorial explosion does seem to have given the author some burnout, who took time off to make a separate game (Kitsune, for Choice of Games) and had a full-time job that took up time. Fortunately, he's recently come back to writing in the last few months.

In a way, the game branches almost too much, which is something I also experienced with Jolly Good:Cakes and Ale. Both games give you a ton of important tasks and not enough time to complete nearly any of them. In both games, I felt overwhelmed, but once I started I realized I had more time than I thought. I guess for me, there's a sweet spot between freedom and forward impetus; in Sordwin, there were competing goals, but I felt like no matter what I picked the main story progressed and I moved forward. Once Lux City of Lies (the projected sequel) is finished, I wouldn't mind if the next book in the series (if the author wants to continue) went back to the branching level of Sordwin.

Anyway, that's my only major complaint. This game itself is a lot of fun. I played a brownie druid and focused on going to work and meeting a fellow druid. I also focused on the main mystery of the mayor's death, and ignored all other side mysteries. I did attend events with Daisy, who carried over from the main game.

Story-wise (sorry it took me so long to get to this), you arrive at Lux, the big metropolis city, like Rome/Paris/London/NYC, and you get to have a job, find an apartment, and answer a summon from the mayor. You soon discover that the mayor has been murdered, and you are a top suspect!

In addition to this mystery, you find a big cast of new characters and reocurring old ones. Each day you choose what to do and who to spend time with, dealing with mysteries at night. Everything culminates in a great festival.

I can totally get why the author got burnt out, there are so many options and people online have really strong opinions and are asking for so much, but I just think that's a sign of how good the series is. If this were the first game in the series (and a complete game) people would be astounded and only have good things to say. It's only because it's compared to the past games in the series that people get critical. It's the way people will take a game like BTD6 or Terraria and say it's the worst game they've ever played, but only because 1)they've never actually played really bad games, or forgot about them, 2)heard a ton of people praising the game and tried it because of that, and 3)it didn't live up to their expectations. Now no one's said this game is awful, but it's in the 'famous + good series' tier which attracts more negative comments. I support the author in whatever he decides to do, even if it means cutting things I like to make a complete game.

No arcs are resolved here; each of the subplots hits an important note right near the end but there is no resolution.

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