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"Cruising through the tranquility of space, you are awoken prematurely from suspended animation by the ship's on-board computer. Trouble lurks for the ship has stopped, power is low and the rest of the crew's tubes haven't opened yet. You must explore the craft, being cautious of any dangers that may exist so as to bring your mission back in control."
The author notes--
"Most of the adventure games at the time were all text only with some from 'MED Systems' such as 'Deathmaze 5000' and 'Asylum' utilizing a 3D vector environment... I liked that idea but wanted to incorporate the text entry element of a traditional adventure game. I wanted the game to have the look of an arcade game but the play of an adventure."