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In this game you will take the role of the protagonist's conscience. Throughout the narrative the protagonist will be presented with a number of moral dilemmas and it will be your duty to decide what is right and what is wrong.
Another ancient Hosted Games release, long before the choicescript game formula started to take shape. In this short story, you play as a fixed character (i.e. name and gender are set), and take a walk through daily life, while being offered a series of binary options to do the ‘right’ or ‘wrong’ thing. It starts out with pretty mundane everyday scenarios, but the action heats up towards the end with a crime scene.
Still, this is largely a linear romp, whether you pick the good or bad things. The writing, told in first person, is technically sound, but also not particularly engaging. At 7k words, well below the current minimum requirement for a Hosted Game, you could probably complete a few playthroughs in ten minutes. It’s good for a short bit of free entertainment, but that’s all I would recommend it for.