Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in. |
Trouble has been brewing in Trein Hill. The people stopped playing their taxes and all is silence. What's worse, there's rumors of disappearances and even rebellion! It is up to you to find out what is happening in that isolated territory. [blurb from IF Comp 2008]
17th Place - 14th Annual Interactive Fiction Competition (2008)
| Average Rating: based on 6 ratings Number of Reviews Written by IFDB Members: 1 |
This game has a fairly large map,with a small number of puzzles that makes the whole game manageable.
You are a spy called Archer who is investigating corruption for a king.
There are only a few puzzles, and the solutions are generally very easy or of the guess-what-the-author is thinking type.
The writing was very descriptive, but the game is unpolished (like when a room contains An Evidence). The interectivity was frustrating at times.
SPAG
The "puzzles", as the walkthrough generously refers to them, are all of the mundane lock-and-key variety. There are multiple endings, but none of them seem relevant or even worthwhile, since your character has almost no personality and your quest no substance. I would suggest this fiction might be better told in a non-interactive medium, such as a short story, hopefully forcing the author to be more focused in both preparation and execution. But as an interactive world it is ultimately a sloppy and uninteresting chore. (by Nate Dovel)
See the full review