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An object study, an educational experiment - part sci-fi, part activism. Fragment of an alternate history. Fragment of an anthropology of the future.
Winner of Best of Show in the 2007 IF Art Show.
Best of Show, Still Life - 2007 IF Art Show
Games Centered Around Devices/Machines by Amanda Walker
I'm looking for games that heavily feature learning how to use a device or machine. For instance, the machine in Emily Short's Savoir-Faire, Art DiBianca's devices in the Grandma Bethlinda games, or the box in Paul Michael Winters's The...