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One day, Alice, your childhood friend who you haven't seen for ages, sends you a letter, a request for help, asking you to help her to find out what happened to her beloved, and your best friend, Walter, extricating yourself from the meanders of his home and his mind.
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I wrote this game in C as an experiment, in order to re-create the great atmosphere of the very first IF I played: Zork 1.
A version written in Java is available too, but only in Italian.
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Since I don't have a proper website where to store the game and keep track of downloads and views, I'm currently making the game available only through itch.io, where it is also possible to tip me some money if you like the game and want me to make more, which I'm making anyway, but with the tips I may be faster :3
This game is a "limited parser" game in that you are given all 11 verbs up front so you don't have to guess any verbs. Well, at one point in the game, you will have to come up with a verb yourself, but it will be obvious when this is. However, the parser is still a bit picky, so you will have to use capital letters when referring to person's names, book titles etc. Also, whenever you want to type words instead of single letters (single letters could be H, N, S etc) you must first type "f". But you will quickly get the hang of it.
The game starts out when you are standing outside Walter Donovan's house because you received a letter. First step is to get inside. There are several puzzles - some easy and some quite clever ones too. You will find notes along the way until you understand Walter much better.
Despite the very simple parser, the game works very well with good puzzles and an interesting story. Another technical issue is that you can only have one save state. However, you can work around this by copying the "file_di_gioco"-folder so you do not overwrite older save states.
Overall recommended if you like puzzly parser games with a moving story.