Sorcerer, by Steve Meretzky Average member rating: (68 ratings) Sorcerer, the second of a spellbinding fantasy series in the tradition of Zork, takes you on a magical tour through the darker side of Zorkian enchantment. Your journey begins with a cryptic diary - the last... |
Spellbreaker, by Dave Lebling freeform's rating: Average member rating: (59 ratings) Spellbreaker, the riveting conclusion to the Enchanter trilogy, explores the mysterious underpinnings of the Zorkian universe. A world founded on sorcery suddenly finds its magic failing, and only you,... |
Suveh Nux, by David Fisher Average member rating: (228 ratings) An entry in the 2007 One Room Game Competition. You play a magician's servant who gets trapped in your master's vault; you'll need to learn some of his tricks if you want to get out. |
TimeQuest, by Bob Bates Average member rating: (11 ratings) You are a private in an organization called the Temporal Corps. As the game begins, a general calls you into his office, explaining that a Corps lieutenant has apparently conceived the insane notion of going... |
Violet, by Jeremy Freese freeform's rating: Average member rating: (389 ratings) Calm down. All you have to do is write a thousand words and everything will be fine. And you have all day, except it's already noon. [blurb from IF Comp 2008] |
The Wand, by Arthur DiBianca Average member rating: (60 ratings) Explore the wizard Bartholloco's castle with the help of a versatile magic wand. Can you overcome his challenge? Can you levitate a rock? Can you slice a baltavakia? (Puzzle-oriented and family friendly.) |
Worlds Apart, by Suzanne Britton freeform's rating: Average member rating: (91 ratings) For over 20 years, I dreamed about an alternate universe I called the Higher World. For three of those years, I poured almost all of my creative energy into a novel-length story set in that universe. Worlds... |