jgerrie's Played Games

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One Room Adventure, by Jorge Mir
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One Room was originally a type-in program from the book The Rainbow Book Of Adventures. Versions of the game exist for the TRS-80 Color Computer, the TRS-80 Micro Color Computer (MC-10), and the BBC Micro....

Operation: Sabotage, by Ray Sato
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The Orient Express, 1923, by David Ahl
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The Orient Express places you aboard that famous train bound from London, England to Constantinople in February 1923. As a secret agent your assignment is to make contact with an arms dealer who has tired of...

Pharaoh's Curse, by Tim Koonce
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Very simple two-word parser text adventure, made in BASIC. Also has some extremely simple graphic elements.

Pirate Adventure, by Scott Adams and Alexis Adams
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Only by exploring this strange island will you be able to uncover the clues necessary to lead you to your elusive goal -- recovering the lost treasures of Long John Silver. Converted from original code by...

Pirate Island, by David Meny
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In your sleep, you dream of valiant pirates who sail across the seas, finding treasure hidden deep inside dangerous islands. You dream of adventurous fights to the death between pirates over gold-laced...

Planet of Death, by Richard Turner, Chris Thornton
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The player is stranded on an alien planet. The aim is to escape from this planet by finding the captured and disabled spaceship. A version in BASIC also exists for the TRS-80 MC-10, COCO and Dragon 32.

Pyramid Adventure, by Rodger Olsen
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A treasure hunt in a mysterious pyramid. Versions exist for C64/128 OSI/Compukit, TI-99/4A, Timex Sinclair, TRS-80 CoCo, VIC20, and TRS-80 MC-10. It was also originally published for IBM PC/PCjr. The initial...

The Quest, by Christopher Lampton
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A demo text adventure by Christopher Lampton from his book "How to Create Adventure Games." A version for the TRS-80 MC-10 was made by Eric Underhill. All your life you had heard the stories about your crazy...

Revenge of the Toothless Vampire, by Steve W. Lucas
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You must help poor old Cedric, the toothless vampire, collect his false teeth and get out of Wierdsville. Originally published in Games Computing March 1985 Commodore Version (edits by Dorothy Millard) is...

SceptreQuest, by Sean Givan and Cardinal Teulbachs
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A simple text adventure from MS QBasic called "SceptreQuest 1" You are Giglamesht, the famous Greek adventurer, in search of the famous Athena royal sceptre. It is said the sceptre was broken by an evil...

The Secret of Flagstone Manor, by Brian J. Betts
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A Haunted House Adventure. BASIC two-word parser. One of the first text adventures produced in Australia. Can you defeat the spectral forces protecting the treasure hidden in the old Flagstone family home?

The Shield of Oran, by Pierre Faure/Loriciels

Released on Philips VG5000 Citadel is a text adventure game consisting of one part puzzles, one part role playing adventure and one part treasure hunt. David Bourg David has ported it to the Sanyo PHC-25. It...

Sirius Adventure, by Mladen Bauk
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From Micro 80 Volume 04 Issue 04 1983 Very simple two-word parser text adventure, but not simple enough that it is only for children. Original version was for the Hitachi Peach computer but the magazine also...

The Six Keys of Tangrin, by Geoff M. Phillips
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Travel through a maze of caves to retrieve the six keys of Tangrin and the treasure which they can unlock. Published by Tansoft as a BASIC type-in listing in Tansoft Gazette, issue 1, October/November 1981,...

Sorcellerie/Sorcery, by Rafi Deryeghiyan
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Until 2036 the world was at peace, then unrest began to stir in society. 22 June 2037: Sorcerers reappear with terrifying powers. Small in number, they are easily controlled. Christmas 2037: A wizard...

Sorcerer's Castle Adventure, by Greg Hassett
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Stellar Odyssey, by Nick Marentes
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"Cruising through the tranquility of space, you are awoken prematurely from suspended animation by the ship's on-board computer. Trouble lurks for the ship has stopped, power is low and the rest of the...

Teeny Tiny Text Adventure, by Tim Ekdom
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Temple of Apshai (TRS-80 Version), by John Connelley, Jon Freeman and Jeff Johnson
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"And now, my friend," Merlis continued, "only the bravest or most foolhardy dare enter the cavern under the coastal bluff when the tide is at its ebb, and few of them return. Those who do grow in legend to...

Time Switch, by Colin Carruthers
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Originally published as a type-in program in the Your Computer magazine, August 1983, for the Sinclair Spectrum. The Title of the article was "Time Slider." Ported to TRS-80 MC-10 BASIC 2016. Loosely veiled...

Tower of Mystery, by Gary McGath
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From COMPUTES!'s "Guide to Adventure Games" Tower of Mystery is a BASIC program designed to illustrate some of the concepts of adventure programming and to serve as a starting point for writing your own...

Treasure Dungeon 2, by David E. White
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The Treasure of Elgon, by Keith Hawthorn
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There are VZ200/300, ZX Spectrum, Microbee and TRS-80 MC-10 versions.

Trek Adventure, by Robert J. Retelle
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"This adventure takes place aboard a familiar starship and is a must for trekkies, The problem is a familiar one-- The ship is in a "decaying orbit" (the Captain never could learn to park!) and the engines...


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