WriterBob's Played Games

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69,105 Keys, by David Welbourn
WriterBob's rating:
Average member rating: (80 ratings)

There's just one room. How hard can it be? Just unlock the door. Oh. There's 69,105 keys.

9:05, by Adam Cadre
WriterBob's rating:
Average member rating: (538 ratings)

The phone rings. Oh, no — how long have you been asleep? Sure, it was a tough night, but... This is bad. This is very bad. The phone rings.

Ananachronist, by Joseph Strom
WriterBob's rating:
Average member rating: (6 ratings)

Have you ever wondered about lack of universe-destroying temporal paradoxes? The anthropic principle just not a good enough explanation for you? Here's a short game about how difficult it is to keep the...

Antifascista, by Greg Farough
WriterBob's rating:
Average member rating: (11 ratings)

A picture from life's other side.

baby tree, by Lester Galin
WriterBob's rating:
Average member rating: (33 ratings)

a short horror game
Donkey Kong, by Andrew Plotkin
WriterBob's rating:
Average member rating: (14 ratings)

Fingertips: Everything Is Catching On Fire, by Emery Joyce
WriterBob's rating:
Average member rating: (13 ratings)

This may be just one of the job hazards that you have to put up with in your line of work, but still, you're not really a big fan of apartments being set on fire. (Unless you're doing it, which is only when...

Human Resources Stories, by Harry M. Hardjono
WriterBob's rating:
Average member rating: (15 ratings)

A state-of-the-art job interview for a position as computer programmer. [--blurb from The Z-Files Catalogue]
Hunt the Wumpus, by Gregory Yob, Magnus Olsson, and David Ahl
WriterBob's rating:
Average member rating: (17 ratings)

The liberation, by Stephane F.
WriterBob's rating:
Average member rating: (1 rating)

The liberation is a short interactive story with several endings, dealing with politics, solitude, love and betrayal. This game is the English translation of the revised edition of "La libération".

The Lighthouse, by Eric Hickman and Nathan Chung
WriterBob's rating:
Average member rating: (19 ratings)

The Lighthouse is a small game in where your main foucus is to turn on the light in the Havenworth lighthouse. This game is very short and also is my very first game! [blurb from IF Comp 2008]
The Lucubrator, by Ricardo Dague
Average member rating: (10 ratings)
Nerd Quest, by Gabor de Mooij
WriterBob's rating:
Average member rating: (7 ratings)
This is a snack-sized adventure game written in my own hobby programming language MechaniQue. I will make it available as a web page so you don't have to install anything (see walkthrough for details and...

Photopia, by Adam Cadre
WriterBob's rating:
Average member rating: (562 ratings)

"Will you read me a story?" "Read you a story? What fun would that be? I've got a better idea: let's tell a story together."

Project Delta, by Emilian Kowalewski
WriterBob's rating:
Average member rating: (8 ratings)

The Course is a short prequel to Project Delta, a CYOA-style text adventure inspired by Area 51 conspiracy theories, set in its own universe and scripted in "Node-X", a game system developed by the author...
Red Moon, by Jonathan Hay
WriterBob's rating:
Average member rating: (8 ratings)
In this short one-room game, you play as a young former football player somehow trapped by fear in a wooden hut with your sister. It's frighteningly dark in the hut, save for the red light that shines...
Riverside, by Jeremy Crockett and Victor Janmey
WriterBob's rating:
Average member rating: (16 ratings)
In this incomplete mystery, you play as a man named Mike who feels obligated to investigate the murder of his psychiatrist friend John. CAUTION: Contains read-authors'-minds issues and an abrupt troll...

Shade, by Andrew Plotkin
WriterBob's rating:
Average member rating: (418 ratings)

"A one-room game set in your apartment." [--blurb from Competition Aught-Zero]

Shrapnel, by Adam Cadre
WriterBob's rating:
Average member rating: (168 ratings)

The Space Under the Window, by Andrew Plotkin
WriterBob's rating:
Average member rating: (99 ratings)

A new, experimental game that has no puzzles but uses only words that change your focus on things, thereby adapting the story. [--blurb from The Z-Files Catalogue]

Violet, by Jeremy Freese
WriterBob's rating:
Average member rating: (386 ratings)

Calm down. All you have to do is write a thousand words and everything will be fine. And you have all day, except it's already noon. [blurb from IF Comp 2008]

the virtual human, by Duncan Bowsman
WriterBob's rating:
Average member rating: (6 ratings)

In this game, the user participates in the textual formation of a virtual human. By filling in strings of text under simple constraints, the user can create any number of possible humans from the absurd to...
Zork: A Troll's-Eye View, by Dylan O'Donnell
Average member rating: (26 ratings)
Have you ever wondered how the life of a guard troll is? Find out in this game! [--blurb from The Z-Files Catalogue]

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