Corruption, by Rob Steggles, Hugh Steers shornet's rating: Average member rating: (21 ratings) In the real world the good guys rarely win. CAN YOU COPE WITH CORRUPTION? The City of London. Deals and chicanery, Porsches and profit, wild animals in handmade suits. And you. Outwardly, you're on the fast... |
Countdown to Doom, by Peter D. Killworth shornet's rating: Average member rating: (3 ratings) |
Curses, by Graham Nelson shornet's rating: Average member rating: (132 ratings) "As "Curses" opens, you're hunting about in the attic of your family home, looking for a tatty old map of Paris (you're going on holiday tomorrow) and generally trying to avoid all the packing. Aunt Jemima... |
Deadline, by Marc Blank shornet's rating: Average member rating: (60 ratings) Twelve hours to solve the mystery. One false move, and the killer strikes again. It's been called "part of the latest craze in home computing (TIME magazine), an "amazing feat of programming" (THE NEW YORK... |
Deadline Enchanter, by Alan DeNiro shornet's rating: Average member rating: (58 ratings) |
Dual Transform, by Andrew Plotkin shornet's rating: Average member rating: (110 ratings) This game takes place in a single room — but not always the same one. The room contains just one item, but again, there's more to it than that. Experiment and enjoy. |
Enchanter, by Marc Blank, Dave Lebling shornet's rating: Average member rating: (110 ratings) In Enchanter, the first of a spellbinding series in the tradition of Zork, you are a novice magician whom Fate has chosen to do singlehanded combat with a dark and fierce power. But worldly weapons will... |
The Endling Archive, by Kazuki Mishima Average member rating: (30 ratings) Browse the Endling Archive to uncover the purpose of its creation. |
Eric the Unready, by Bob Bates shornet's rating: Average member rating: (42 ratings) A tongue-in-cheek graphic text adventure/point and click adventure hybrid. You are a chivalrous knight attempting to save a princess; your quest takes you through a mad-cap Douglas Adams-style world. |
Fail-Safe, by Jon Ingold Average member rating: (115 ratings) |
Fish!, by John Molloy, Pete Kemp, Phil South, Rob Steggles shornet's rating: Average member rating: (18 ratings) One nibble and you're hooked. JUST WHEN YOU THOUGHT IT WAS SAFE TO GET OUT OF THE WATER: The tide is turning in the teeming metropolis of Fishworld. The oceans and seas are boiling off into space. The Seven... |
For a Change, by Dan Schmidt shornet's rating: Average member rating: (117 ratings) "The sun has gone. It must be brought. You have a rock." [--blurb from Competition '99] |
Galatea, by Emily Short Average member rating: (346 ratings) Emily Short's description: A conversation with a work of art. "47. Galatea. White Thasos marble. Non-commissioned work by the late Pygmalion of Cyprus. (The artist has since committed suicide.) Originally... |
Gateway, by Mike Verdu, Michael Lindner, and Glen Dahlgren shornet's rating: Average member rating: (36 ratings) In the early twenty-second century, adventurous citizens of Earth can travel to a place called "Gateway": a long-abandoned alien space station, now rediscovered by humans and turned into a jumping-off point... |
GiantKiller, by Peter D. Killworth Average member rating: (2 ratings) From the Topologika website (retrieved September 2012): 'GiantKiller' is a classic (i.e. text-only) and tongue-in-cheek Maths adventure game based on Jack and the Beanstalk. It's aimed at 8 to 14 year olds -... |
The Gostak, by Carl Muckenhoupt shornet's rating: Average member rating: (93 ratings) "Finally, here you are. At the delcot of tondam, where doshes deave. But the doshery lutt is crenned with glauds. Glauds! How rorm it would be to pell back to the bewl and distunk them, distunk the whole... |
Gourmet, by Aaron A. Reed and Chad Barb shornet's rating: Average member rating: (55 ratings) Missing employees, wily crustaceans, malfunctioning kitchen equipment and a terminal food shortage, all on the night the most important culinary critic in the world has chosen to review your debut... |
The Guild of Thieves, by Rob Steggles shornet's rating: Average member rating: (26 ratings) Steal yourself a world of fantasy WHY BUY THIS GAME WHEN YOU CAN STEAL IT ? Except you can't. Not yet. An amateur like you? Come off it! Now, if you were a fully paid-up member of the notorious Guild of... |
Gun Mute, by C.E.J. Pacian Average member rating: (156 ratings) Step into the shoes of Mute Lawton, a lone cowboy who must stop an execution set to occur at noon by shooting his way past dangerous cyborgs and mutants in a post-apocalyptic western setting. (From the... |
The Hitchhiker's Guide to the Galaxy, by Douglas Adams and Steve Meretzky shornet's rating: Average member rating: (188 ratings) Don't Panic! Relax, because everything you need to know about playing The Hitchhiker's Guide to the Galaxy is contained in the pages of this manual. In this story, you will be Arthur Dent, a rather ordinary... |
Hoist Sail for the Heliopause and Home, by Andrew Plotkin shornet's rating: Average member rating: (86 ratings) A far-future story of discovery. |
Hollywood Hijinx, by Dave Anderson, Liz Cyr-Jones shornet's rating: Average member rating: (34 ratings) Vampire Penguins. A Corpse Line. Meltdown on Elm Street. Who could forget these classic Hollywood movies produced by your uncle, Buddy Burbank? But his greatest masterpiece has yet to be experienced...... |