Adventure Quest, by Mike Austin, Nick Austin, and Pete Austin Average member rating: (7 ratings) Adventure Quest is a full scale adventure game with 225 individually described locations. You will have to solve a very large number of problems on your journey to the Black Tower and (perhaps) victory. To... |
Adventurer's Consumer Guide, by Øyvind Thorsby Average member rating: (32 ratings) |
Anchorhead, by Michael Gentry Average member rating: (409 ratings) You take a deep breath of salty air as the first raindrops begin to spatter the pavement, and the swollen, slate-colored clouds that blanket the sky mutter ominous portents amongst themselves over the little... |
Beyond Zork, by Brian Moriarty Average member rating: (52 ratings) Dread times have befallen the Kingdom of Quendor. The wizards have mysteriously disappeared. The Enchanter's Guild Hall lies in ruins. Villages are abandoned, drunken men mutter strange tales, and vicious... |
City of Secrets, by Emily Short Average member rating: (105 ratings) |
Colossal Adventure, by Pete Austin, Mike Austin, Nick Austin, James Horsler Average member rating: (4 ratings) Colossal Adventure is a complete, full-size version of the classic mainframe game "Adventure" with all the treasures, creatures, rooms and puzzles of the original. And we have added 70 bonus locations to the... |
Curses, by Graham Nelson Average member rating: (132 ratings) "As "Curses" opens, you're hunting about in the attic of your family home, looking for a tatty old map of Paris (you're going on holiday tomorrow) and generally trying to avoid all the packing. Aunt Jemima... |
The Dreamhold, by Andrew Plotkin Average member rating: (177 ratings) The Dreamhold is interactive fiction — a classic text adventure. No graphics! No point-and-click! You type your commands, and read what happens next. The Dreamhold is designed for people who have never... |
Enchanter, by Marc Blank, Dave Lebling Average member rating: (110 ratings) In Enchanter, the first of a spellbinding series in the tradition of Zork, you are a novice magician whom Fate has chosen to do singlehanded combat with a dark and fierce power. But worldly weapons will... |
Gaucho - An Interactive Geek Western, by Dave Bernazzani, Steven Robert, Jason Hanks Average member rating: (6 ratings) Gaucho was written for the RPG Geek / BoardGameGeek site-wide adventure project. Nearly 500 players worked their way through this game in the first full week of August, 2012. Gaucho was written by Dave... |
Geist - An Interactive Geek Horror, by Dave Bernazzani, Dean Svendsen, Jonna Hind and Steven Robert Average member rating: (11 ratings) Geist was used as a site-wide adventure for Board Game Geek in January of 2014. During the week of the event, nearly 700 players worked their way through this game. The community rallied around the players... |
The Guild of Thieves, by Rob Steggles Average member rating: (26 ratings) Steal yourself a world of fantasy WHY BUY THIS GAME WHEN YOU CAN STEAL IT ? Except you can't. Not yet. An amateur like you? Come off it! Now, if you were a fully paid-up member of the notorious Guild of... |
The Hitchhiker's Guide to the Galaxy, by Douglas Adams and Steve Meretzky Average member rating: (188 ratings) Don't Panic! Relax, because everything you need to know about playing The Hitchhiker's Guide to the Galaxy is contained in the pages of this manual. In this story, you will be Arthur Dent, a rather ordinary... |
Leather Goddesses of Phobos, by Steve Meretzky Average member rating: (72 ratings) And now... the next exciting episode of humanoids in space! How did you, a regular at Joe's Bar in Upper Sandusky, Ohio, end up on a Martian moon? Can you prevent the hideous space creature from abducting... |
Lock & Key, by Adam Cadre Average member rating: (78 ratings) |
Lost Pig, by Admiral Jota Katastrophy9's rating: Average member rating: (500 ratings) Pig lost! Boss say that it Grunk fault. Say Grunk forget about closing gate. Maybe boss right. Grunk not remember forgetting, but maybe Grunk just forget. -- IFComp 2007 blurb |
The Lurking Horror, by Dave Lebling Average member rating: (94 ratings) A winter night at the G.U.E. tech campus with most students away on vacation serves as the backdrop for this tale of Lovecraftian horror. |
A Mind Forever Voyaging, by Steve Meretzky Average member rating: (118 ratings) "If you can look into the seeds of time, and say which grain will grow and which will not..." --Shakespeare It's 2031. The world is on the brink of chaos. In the United States of North America, spiraling... |
Photopia, by Adam Cadre Average member rating: (568 ratings) "Will you read me a story?" "Read you a story? What fun would that be? I've got a better idea: let's tell a story together." |
Shade, by Andrew Plotkin Average member rating: (421 ratings) "A one-room game set in your apartment." [--blurb from Competition Aught-Zero] |
Sorcerer, by Steve Meretzky Average member rating: (68 ratings) Sorcerer, the second of a spellbinding fantasy series in the tradition of Zork, takes you on a magical tour through the darker side of Zorkian enchantment. Your journey begins with a cryptic diary - the last... |
Spellbreaker, by Dave Lebling Average member rating: (59 ratings) Spellbreaker, the riveting conclusion to the Enchanter trilogy, explores the mysterious underpinnings of the Zorkian universe. A world founded on sorcery suddenly finds its magic failing, and only you,... |