Reviews by ChanceOfFire

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The Road I Ended Up On, by quietKalliope
The road to memories, July 29, 2026

Another short entry for the Neo Twiny Jam entry. This is more of the short and branching variety rather than the long and linear one.

Through a pair of choices, you pick a place to travel to, to go through some old memories of your past there. There are about half a dozen places you can visit in total, and you can probably cover all those in a pretty short time. There are also some photographic backgrounds for each location, which does help with the vibe and mood.

As usual, another good short read for the jam. Take a trip down memory lane.

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Repurposing the Past, by winternymph
Time to start building, July 29, 2026

2012 came and went without a hitch. Back to real life problems, you suppose. Anyway, there is an abandoned place which you'll have to rebuild into something.

It's a simple and straightforward read. You get a choice of three projects you can build, and can explore each choice before committing to one. Then, the game gives you a short ending about your choice before it is over. The undo buttons is also handy if you want to see every outcome.

There is also some interesting art, as you get a top down plan view, full color map of the project you have chosen.

While there isn't much backstory for this short read, picking a project to go with and taking a look at the color map and outcome was enjoyable enough. Works for me.

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Psyche, by iwantanewhead
I see unmatched beauty, July 28, 2026

You're about to sleep. It is dark. Someone visits you. You can't quite make them out. Who could it be? How will you get answers?

This short twine game presents you a good bit of choices to work out the mystery of your unknown visitor. For a short Neo Twiny Jam game, it does find the wordcount to add an interesting trick, creating a looping design but slowly adding a new choice which allows you to discover the truth and finish the game after your first round.

The black color scheme also fits pretty well with this story. Overall, a solid short read.

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The Potion Final, by Catherine Tavares
I got a D, July 28, 2026

It's a pretty cute entry, with nice art and sound to give you the charm and fantasy vibes.

Gameplay is straightforward, but works very well for the jam word limit. You need to brew a potion, can pick from a list of ingredients. I liked the list as well, with bits of flavor text which add to the overall charm. I largely threw stuff in at random, and ended up with a C on my first attempt, and a short ending on how it went.

Anyway, this was short but fun. I liked it.

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pet, by vitalia.dev
When the roles are reversed, July 28, 2026

You're a ###### alien species, and you plan to get a pet. Four limbs, ten fingers, two eyes, what could that possibly be? Hmm...

It's a short read and apparently a preview to a larger idea the writer plans to explore. You get some choices in the game, but you will eventually get funneled down a certain path no matter what you pick. Anyway, this is a teaser for a bigger game plan where you get to buy those hu... I mean, those pets.

I was a little mixed about the background music, and I turned it off after a while, but ymmv on this one.

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One and Seventeen, by Naarel and A. Clearwater
When I become the seventeenth , July 28, 2026

A short and entirely linear game, where two supernatural beings who prey on others in some form talk about themselves and each other.

This could have been a dialogue jam entry, as the game is presented as a dialogue between both parties as they talk about the nature of themselves and the other. As far as I can tell, it's a fully linear experience, without choices. It's good for a short read, but you probably won't have to return for a replay once you are done.

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The Necrotics: Jace, by plutoerebus
He's a zombie, and he's hungry , July 27, 2026

Next sequel game I'm playing for the Neo Twiny Jam. This is a short zombie horror IF with a single choice. You're doing tedious everyday work before things go quiet, and you sense zombies around the corner.

Short and sweet, this is a choice-light but fairly interesting horror read for the jam, with some sections which do get the blood pumping. If horror is your thing, you could take a look.

(On another note, hitting someone's head with a hook doesn't produce a gong sound.)

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Mouse Train: Long Distance, by solipsistgames
The Mouse Train journey continues , July 27, 2026

Back on the Mouse Train...

I've played other games in the series during my jam review spree last year, and now, looks like we're back in the mouse world.

It's a cozy and relaxing game, with nice art and calm sounds. You take a long train ride, with choices as you find yourself sitting with all sorts of interesting critters (mice or otherwise) on the train. As with the other games in the series which I tried, there is plenty of charm, and it makes for an easy read, with excellent moving train art too. A light read which I can recommend.

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LAZURITE, by Anna Iaruta
Turn around, July 27, 2026

A short IF with branching choices and multiple endings.

You find yourself with a mysterious bag, an objective and danger around the corner. You can decide how you want to push forward or turn around, and maybe encounter something of the off-planet variety.

As far as neo twiny jam games go, this has a bit more branching and choices with consequences. The UI is simple but the choice of colors convey the mood. Overall, it's a short and interesting read, and you might find some enjoyment in replaying and trying out the other choices to get all the endings.

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inside you there are two wolves, by Stewart C Baker
Pick one, July 27, 2026

I have played some games by the author, but this might be the first time I'm trying a horror game by said author.

Anyway, short and sweet, with sudden color changes and screen shaking in the special effects department. A mysterious person texts you out of nowhere, and you are unable to shake them off. Through a text messaging interface, with a few choices on your part, they tell you of the battle raging in you.

It's an entertaining read, although if it were a horror game, I'd describe it as a more... abstract type of horror. Anyway, at 479 words, it's a good short read for the jam.

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