Have you played this game?

You can rate this game, record that you've played it, or put it on your wish list after you log in.

Land of Three Classes

by Christopher Salomon

2012
Fantasy
ChoiceScript

No reviews yet - be the first

About the Story

Welcome to TriCla

On this fantastic world, three classes have come into vogue. There is bit of history as to how that happened, but that will be told at another place and time. For now it is enough to say: "That is all right!"

Following classes are in fashion right now:
"Thief" (attribute: Dexterity), "Warrior" (attribute: Strength), "Magician" (attribute: Intelligence)

Because of this adventure being a "solo"-adventure and there is no (easy) way to control three persons at once, the author uses a "trick". The protagonist can "switch" between his main attributes. Each attribute can be changed by a potion of "attribute change" (dexterity / strength / intelligence). To the same degree one attribute is enhanced the other two will be reduced (till some minimum). You have a supply of 40 quaffs for each type of potion. The minimum an attribute can be reduced to is 5, the maximum 18.

Each potion has a cool down (timer). Within that cool down you are not able to take another sip of the same kind of potion. This cool down is kept even after drinking another kind of potion.

With that system the adventurer can (with a cool down) sort of switch between the classes and their skills. All skills (like disarming a trap, using weapons...) of all classes are available at all times, but whether or not you can apply them successfully heavily depends on the corresponding class-attributes!

Like any good roleplaying game your character also has a health attribute. You start with 10 health points. These may be reduced (fighting, falling, poison...). If you ever reach 0 points the exam will be interrupted and you will be judged.

The adventure is an exam. After passing the exam you will be a fully fledged member of the society of "TriCla", as of now you are still regarded as a pupil. In order to pass the exam successfully you must be agile, clever and creative and solve the different tests. You must ponder which skill to use in each situation. To pass the exam you must use your skills and gather experience. You need at least 1000 experience points to pass the exam successfully. There also is a time limit - but you must discover that by yourself.

It would be particulary impressive if you would master the whole exam and reach the exit!

Tags

- View the most common tags (What's a tag?)

(Log in to add your own tags)
Edit Tags
Search all tags on IFDB | View all tags on IFDB

Tags you added are shown below with checkmarks. To remove one of your tags, simply un-check it.

Enter new tags here (use commas to separate tags):

Delete Tags

Game Details

RSS Feeds

New member reviews
Updates to external links
All updates to this page


This is version 1 of this page, edited by dogdennings on 22 November 2023 at 2:34am. - View Update History - Edit This Page - Add a News Item - Delete This Page