Bad Beer is a mixed bag - I enjoyed it a lot for reasons depicted below, and I found it to be inferior due to reasons depicted below. In short: It's short.
Plus:
The setting is refreshing: A British pub. Some old school homebrew (...) games play in that setting, but trust me, this one's fresh.
The story triggered my curiosity. All of a sudden the beer in your favourite pub tastes horrible. Something supernatural? Investigate!
The room descriptions are atmospheric.
Minus:
It's really short! Basically it's one puzzle. So sad!
For me, the end didn't explain a lot of what was going on. I could vaguely retell you the story in general, but what exactly has been happening, remains a mystery to me.
Given it's so short - a bit more of implementation would have been fine. Some additional topics to talk to the NPCs about, a few more items to examine... And one or two additional puzzles of course!
So unless I oversaw something -
Page 1: Text with X=6 choices. Whatever you chose, it's Page 1 with X-1 choices. When you're down to 0 you're going back to Page 1. That's it.
I'm not a big fan of CYOA games but I do have a sweet tooth for fresh settings and good stories, so I gave it a try.
The setting IS fresh. An unspecific apocalypse has happened, society is collapsing but not yet completely collapsed, and the player has a daily job as a florist. Everything's a bit surreal.
There's graphics that, although of pretty bad quality, support the atmosphere. There's also ambient sounds which fit in nicely. Overall, the presentation is pretty neat.
There's few choices, and as always I have no idea in how far they matter. The game lasted for about 15 minutes, and it made me want to get to know more about the game world, but since it's a CYOA game I couldn't.
The choices were few, and I have no idea what alternative plot turns I missed.