Napanee 1961 lets you play a reporter in a small town in Ohio in 1961. You're going to inquire the case of a missing girl. Over time it becomes clear that she didn't simply run away.
Worth mentioning: You'll not be solving any classic puzzles. All puzzles are conversation-based. That also means you won't encounter dead ends as there's no puzzles that block you from progress.
Pro:
The setting is pleasant - a small town in rural Ohio. Lots of characters.
The story that slowly unfolds is actually pretty interesting.
Con:
The game is massively underimplemented. Basically the walkthrough is implemented, and nothing else. No items, no topics that aren't necessary are implemented.
Verdict:
With quite some diligence from the author this game could be turned into a little gem. The way it is now it's just a snack that lets you long for more. Playtime right now maybe 30 minutes.
What The Babysitter is about is very well depicted in the blurb. The game is addressing players who are either very young or very new to IF. The game world is small (but offers space for exploration), no walls of text, the parser is solid, the content is straightforward - to me the game is a bit boring (hence the three stars), but for the afore-mentioned target groups it's actually quite good I think! Two remarks: The puzzles are somewhat generic, and to progress you need to (Spoiler - click to show)do chores that a babysitter wouldn't normally do.
My playtime was around 15 minutes.
A German text adventure from Olaf Nowacki, known for his slapstick and sometimes dark humour.
Setting: Your office. Not exactly a fresh setting. But: You've been fired, and you're in early. Can be turned into something.
Plot: Take revenge! In the beginning you're just supposed to find some files you can use against your boss, but that soon turns into a rampage.
Game World: Your office. Pretty small, pretty linear. Nice description, but it's really not a lot.
Pros:
Cons:
Verdict: A rather small game, but full of funny and sometimes absurd situations. Office workers can relate.