Interesting way to craft an IF game! Short but it was fun while it lasted. Lovely colour scheme too. Would’ve been great if there was more than one puzzle.
I was not able to examine or search the victim's body. It just kept saying the body was not there (Spoiler - click to show) when I examined the car at the crash site. Otherwise, the walkthrough made the game look very promising. I appreciated the plot twist along the way, but I could not continue with the gameplay without being able to access the abovementioned vital evidence.
By far the best game I've played. Was quite stuck at the machine puzzle and had to rely on the transcript. Otherwise, the in-game hints were sufficient. The twist was unexpected (perhaps because I was too engrossed in solving the puzzles), but it blew me away. This was one game I could do without a map. Five stars because it has done very well in both narrative and game design. Thank you!
This was a nostalgic one for me. There were more things to explore than the usual Cluedo, which was a nice touch. Having a map was great, as usual! Spotted several typos, however. Thanks for creating this!
Had to replay it when it hanged while I was more than halfway through (hence one star less), but managed to complete it eventually. It's similar to The Mansion in terms of the gameplay, but I was pleasantly surprised that there were more locations outside the building. The forum was helpful when I got stuck, but the game was logical enough for one to progress by... "logical" trial and error. I preferred this to the first "sequel", partly because there was a lot more to explore and discover. Thank you for another well-designed game!
Having the maps were very, very helpful. Didn't think I could finish it without the maps nor walkthrough. But with these aids, I felt the game was well-planned, and the gameplay logical and sequential, somewhat like a slightly more complex escape room. I took about four hours to complete.
Would have been great if the "Save" feature could work (as there were a few times it got really laggy and I was almost at the end of the game). The buttons on the right panel of the page made the interactive fiction a lot less frustrating (Spoiler - click to show)- I couldn't "climb" things by typing it the usual way, but the "Look at" button allowed me to do this.
The game is heavier on the navigating and unlocking of doors and lighter on discovering what happened to the victim (the latter occurred really sporadically). Highly recommended if you enjoy escape rooms, but for those looking to solve a mystery, you might be disappointed. However I'm giving 5 stars for an intricately designed game that went pretty well without bugs, glitches, or textual errors.