The game lures you in with the incipit of a story, but is essentially a place description: the complex really feels alive (or dead), vivid and part of a bigger narrative.
OK experiment in "map painting" ("location narrative"?), plot itself is not satisfying/fulfilling.
It is quite short so I recommend playing it!
Extremely short game with 1 easy puzzle.
It would be interesting to see the protagonist in another adventure.
As other reviewers stated, very difficult to talk about this game without spoiling anything. I will say it is an interesting experiment, puzzles were mostly boring/uninteresting and drags a bit too long for my taste.
Play it with ~1h to kill and an open mind. If you get stuck, just read a transcript.
Short adventure which eloquently puts our hero in the middle of the elements.
Style is dry and at the same time expressive, puzzles are rewarding, can be played in one sitting (20 minutes).
Very nice production!
All the mechanics & tropes & grinding of your run-of-the-mill RPG condensed in 300 words.
Fine as a critique to the genre and fun to play.
The first Act is marvelous and exquisitely crafted: perfect specimen of a "restricted choice" IF where the player still feels in control. Excellent experience and (for me) a pinnacle in its genre.
The remaining adventure (Act II and III) are less interesting/funny, but worth playing with a walkthrough.
I encourage you to play this Twine: despite being quite light on the "gaming" part, it is expertly written and touching.
The game sports "multiple ending", but I was satisfied with just one walkthrough.
It is quite short (say: half an hour to an hour).
Exquisite art, captivating story, recommended!
After replaying it, yes, I agree with other reviewers that some characters are a bit flat and some interactions may feel unrealistic, but still a very good production and presentation. Congratulations to the artist and the typesetter, excellent excellent work!)
The set-up, writing, characterization, are funny and serious at the same time and well fleshed out.
I didn't have much fun solving the puzzles, but it was worth playing!
Well written game on a disturbing topic. The lyricism of some descriptions cheapens the experience a bit and you cannot but wonder if the theme was chosen as a psychological investigation or just shock value.
In any case a good production.