The game looks beautiful, and it has a beautiful cozy feeling to it. There were a few spelling and grammatical errors, but they didn't really affect my enjoyment of the game that much.
It's a little closer to an RPG than to strictly interactive fiction, although the definition of such is highly contested. The music is a little grating at first, although eventually it grows on you. Strangely, it stops whenever dialogue comes on screen. I got two of the three endings. It's a good game.
I honestly thought that this game was cool, story wise, at least in some ways. The music was great. But the art, man, that was what prevented me from enjoying the game. It should be evident to anyone who looks at the art that it was entirely made using AI. People have more or less fingers than they should have. Stairs seem to go in the wrong direction. Some might say that this adds to the surreal vibe, and I suppose that this isn't exactly false. But surreal doesn't need to mean ugly. This game falls more into the latter category.
This game seems like it would be great, but I'm just not sure what I'm supposed to do to continue. The lack of a help or an about isn't great. I think I know what I'm supposed to do, but I don't quite know the correct verb for it. So that sucks.
I loved this game. It was just the right length of time. The NPCs were also great. And of course, the retro graphics. There should be more games like this.
Borogove is a little bit like the lottery. Most of the time you lose. But occasionally you win. Interstellar Quarantine is one of those few and far between wins. It has good grammar. It has pretty decent writing. It doesn't have any... interesting... AI art. It has more than a few endings. Most importantly, it seems genuinely made with skill, love, and care. That's mostly why I made this entry. In order to give it the 5 stars it deserves. To whoever the author of this game is (looked them up, couldn't find anything), you did a damn good job!
Can't wait till the full game is released.