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From MobyGames:
Conflict is a political/strategy simulator, inspired by a prediction of how events in the Middle East could unfold in the 1990s. In this 1997, the Israeli prime minister dies (either by assassination or by bomb blast), and you're appointed as the new prime minister.
In the game you have to make and follow political policies regarding other countries in the Middle East, control intelligence and purchase arms, try to beat the other countries in the nuclear race and keep peace with the Palestinians and, of course, conduct battles with other countries.
Just Well Mixed
Playing Machiavelli in the Middle East
The beauty of Conflict is the way a simple design and set of rules interact to create real, compelling stories each time you play. Maybe in one game you build up a public image as a man of peace, giving the Palestinians their homeland and conspicuously abstaining from military action, while quietly overthrowing all your neighbors via covert action. In another, you might find yourself locked in a stalemated, years-long war with Egypt, only to be delivered just before your own government falls by a sudden invasion of your enemy by the Libyans. Or maybe you’re the PM whose nuclear ambitions drive an atomic arms race that ends with every capital in the region a pile of radioactive ash. Each game provides a different experience, a different story.
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