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The Commute - is a story about the terrifying freedom of a single decision. The gears of the city are slipping. You are the wrench.
Your daily ride is cracking at the seams. A man has a birdcage for a head. A musician's tip jar holds a dead beetle. The city is whispering back at you.
Your choices are the only thing holding reality together. Or tearing it apart.
The Commute - is a CYOA/interactive fiction - created in my own CYOA Studio. It can be tested here:
https://tin2tin.github.io/CYOA_Studio/
I honestly thought that this game was cool, story wise, at least in some ways. The music was great. But the art, man, that was what prevented me from enjoying the game. It should be evident to anyone who looks at the art that it was entirely made using AI. People have more or less fingers than they should have. Stairs seem to go in the wrong direction. Some might say that this adds to the surreal vibe, and I suppose that this isn't exactly false. But surreal doesn't need to mean ugly. This game falls more into the latter category.