Ratings and Reviews by Simon Deimel

View this member's profile

Show reviews only | ratings only
View this member's reviews by tag: german
Previous | 451–460 of 615 | Next | Show All


Inherit!, by Gunther Schmidl
Simon Deimel's Rating:

Riddle Run, by Hayden
2 of 2 people found the following review helpful:
Something is missing, January 12, 2014*
by Simon Deimel (Germany)

Basically this game is a collection of riddles, presented in rhymes. I liked them. I really did, even if I could not find the solution to the second half of the fourth riddle. But the first ones were nice, quite easy, but you had to think about them for a short while.
But something is missing, something which is essential for a good interactive fiction: a story. I can not find much of it, I just know that I am locked in somewhere and have to solve riddles, nothing more. Maybe there will be explanations after the last riddle is solved, but it might be not a good idea to introduce a storyline right before the ending. I would have liked the game better with a background. Why am I there? Why do riddles appear? And who is the unknown riddler? Maybe I am Batman, trapped by the Riddler? It would have been little work to create some scenes around the riddles, just to establish some atmosphere. There could have been more effort to this.

* This review was last edited on February 12, 2014
You can log in to rate this review, mute this user, or add a comment.

Tic-Tac-Toe, by jatekos101
Simon Deimel's Rating:

SABBAT, by Eva
Simon Deimel's Rating:

Wie finde ich eine Wohnung in Dresden?, by Marinning Hardewasser
Simon Deimel's Rating:

You're Going To Be Fine, by Anonymous
Simon Deimel's Rating:

Windows., by TaylorScire
Simon Deimel's Rating:

Eat Cow To Live, by Paper Asssassin
Simon Deimel's Rating:

In the Hall of the Mountain King, by Paul Butler
Simon Deimel's Rating:

A Week in the Life, by Neil James Brown
2 of 2 people found the following review helpful:
Makes you think, January 12, 2014
by Simon Deimel (Germany)

Honestly spoken, I liked the concept, although the game exclusively presents guess-the-verb puzzles. The description of the location (which is not a concrete place but an abstract concept) contains several objects, and the player has to find a way to deal with them. Some of these actions seemed arbitrary to me, so I really relied on guessing and sometimes was surprised when I got it right.
The author states in an afterword that he is aware of the aforementioned disadvantages. I think I understand the meaning of this game for the author, and I pay respect to it. In the end I did pass the week, so the game can be finished. The writing is okay. The implementations are not perfect, but sufficient, and I did not find obvious bugs.

You can log in to rate this review, mute this user, or add a comment.


Previous | 451–460 of 615 | Next | Show All