A Week in the Life

by Neil James Brown

Slice of life, Surreal
1997

Go to the game's main page

Member Reviews

Number of Reviews: 1
Write a review


2 of 2 people found the following review helpful:
Makes you think, January 12, 2014
by Simon Deimel (Germany)

Honestly spoken, I liked the concept, although the game exclusively presents guess-the-verb puzzles. The description of the location (which is not a concrete place but an abstract concept) contains several objects, and the player has to find a way to deal with them. Some of these actions seemed arbitrary to me, so I really relied on guessing and sometimes was surprised when I got it right.
The author states in an afterword that he is aware of the aforementioned disadvantages. I think I understand the meaning of this game for the author, and I pay respect to it. In the end I did pass the week, so the game can be finished. The writing is okay. The implementations are not perfect, but sufficient, and I did not find obvious bugs.

Was this review helpful to you?   Yes   No   Remove vote  
More Options

 | Add a comment