Everything was watertight. Even more so than the Devil’s contract. There were very little mistakes (other than a missing full stop for the appropriate “That was not in my sight!”). Other than that, everything felt perfectly designed and created, and nothing was missing. Puzzles clever, descriptions funny and consistent. If only it were longer!
Song: Certainly My Iron Lung. The former has that gothic ‘creepiness’ that it’s basing everything off, also with the lyrics quite “I’ll show them all!” (read the meaning behind the song to kind of understand). (Definitely a top song & top game.)
I enjoyed the idea of this game, but I didn’t feel it fully lived up to its expectations. Although the puzzles were definitely good and worked, I think it soon exhausted me. But very fun, maybe try and mix things up a little more, also maybe a little bit longer, but I thoroughly enjoyed what was there very much!
Song: I couldn’t find something that fully fits (also since not many of Radiohead’s songs are very goofy and lighthearted in the way this one is), but I found Permanent Daylight. Not my favourite song by far, unfortunately, and this game is very good, but the line “With your head on backwards” gave me the flipping-letters vibe.
Look, I get what you guys have said - but seriously, the game is not that bad (personally, at least). Puzzles are very Meretzky-style: the puzzles are funny, make little sense, but still, it followed the Zorian rule. Every Zork game has countless empty rooms (which many of you complained about) - these add to the feel of the game and *also* very Meretzky!
The classic puzzles - sure, overused, but put to good use. Towers of Hanoi (which is the only one I think didn't need to move to the left *and* the right - but they were fresh and funny.
I get what all of you are saying, but there is much to enjoy in this enormous, crazy game - and they didn't need much reliance on the original (except a little too many Flathead jokes).