Ratings and Reviews by Tabitha

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No Space at the Movies, by Kobato Games
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Entre-d’œufs coquilles - An Eggcellent Preparation, by manonamora
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Lucid Night, by Dee Cooke
2 of 2 people found the following review helpful:
Moody and haunting, January 3, 2024
by Tabitha (USA)
Related reviews: Short Games Showcase 2023

This is a simple game where you play through several different lucid dreams the protagonist has over the course of the night. I enjoyed the descriptions of the dream worlds and their variety, but what really got me about this game was the mood. There's a strong sense of loss as the protagonist continually reflects on how their experience of their lucid dreams has changed: once, they had such control in their dreams that they never wanted to wake up; now, sleep is a source of stress as they deal with insomnia and something like sleep apnea. There are also hints at tension in their marriage caused by these issues. So the game has a pervasive sense of sadness, which I appreciated as an enjoyer of a good melancholy, wistful tone. And there is the possibility of a happier turn at the end.

That's the other thing I found impressive about this game--it's quite polished, with the implementation overall being quite good (I just had a few struggles with (Spoiler - click to show)the rope), and there were a decent amount of non-essential actions/responses coded in, including two different possible endings. A great little game!

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how do i love you?, by Sophia de Augustine
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Your World According to a Single Word, by Kastel
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The Periwink, by Jedediah Berry
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Psychomanteum, by Hanon Ondricek
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Going Down, by Hanon Ondricek
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Pharaoh, by Gianluca Girelli
1 of 1 people found the following review helpful:
Implementation issues, December 31, 2023
by Tabitha (USA)
Related reviews: PunyJam #4

The implementation in this game was frustrating throughout and made it very rough to play. I was able to finish only by reading the spoilers in MathBrush's review; before that I was hopelessly stuck on how to open the sarcophagus. Some other issues were the game telling me "this painting looks like the other one you saw" when I hadn't yet seen another one, and (Spoiler - click to show)being able to put the fuse in the junction box despite the box being closed and locked. I think this could be an enjoyable escape room game; it just needs to be made more player-friendly.

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Redux, by Shawn Sijnstra
Fun but a bit bumpy, December 31, 2023
by Tabitha (USA)
Related reviews: PunyJam #4

This was a fun idea and I enjoyed the "switching between worlds" aspect. Unfortunately, that part became unfun by the end, as I was left with a single multi-step task to do in one of the worlds, but I could only complete one or two steps at a time before being shunted into a different world and having to make my way back to the one I needed to be in. The commands for that task were also unintuitive and somewhat at odds with the rest of the game (e.g., (Spoiler - click to show)while you have to read each piece of text you encounter instead of having "examine" tell you what it says, for the coffee-making task, trying to take the beans out of the roaster doesn't work; you have to type "grind beans," even though the grinder is in a different room).

I think there was also a bug with text firing at the wrong time; at one point, the "score" command was giving me both "Your muscles are ready to spring into action" and "You feel too tired and lethargic to move" at the same time. I also think there must be an intended order to do things in that I didn't follow, because I (Spoiler - click to show)made the coffee last, and got a message pointing me to the gardening tools, but then as I tried to walk to them I woke up and the game ended.

Basically, I think this is a fun premise with some fun gameplay that just needs a bit more polishing to really shine.

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