Ratings and Reviews by Joey Jones

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Delicious Breakfast, by Molly G.
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Myriad, by Porpentine
7 of 7 people found the following review helpful:
More Branches Than a Shrub, August 6, 2012*

Myriad steps towards the kind of branching story I always wanted to read: to hell with merging nodes, I want full bifurcation, 24/7; and Porpentine obviously also heard the sirens of unreasonable work-load calling and dove into the pools of unending possibilities and dragged out this strangle-weeded narrative, a pocket of infinities. The quality is high, mostly consistently so; for most of it I was thinking 'Yeah, this is pretty good, I can see what she's doing here, blah blah, blah,' but then I played the scorpion queen section, which borders on being a puzzle, and it was okay; BUT THEN, then afterwards the denouement hit me like the well crafted metaphor that it was and I felt compelled to give it a write up pronto-like.

[So uh, don't waste time not reading Myriad when you could be reading Myriad. For me, (and I love-hate star ratings) this would have been a five star experience if my jaw hadn't taken four play-throughs to drop.]

* This review was last edited on August 7, 2012
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Home Sweetie-Bot Home, by Jacques Frechet
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Sloth on a Stroller, by Juhana Leinonen
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Bee, by Emily Short
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Inventory, by Christopher Armstrong
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Andromeda Awakening - The Final Cut, by Marco Innocenti
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The Algophilists' Penury, by Jon Stall
9 of 9 people found the following review helpful:
Florid, Baroque, Masochistic, June 2, 2012
by Joey Jones (UK)

The Algophilists' Penury must take the award as the most arcane and prolix of interactive fictions, and I've played a bit of Gamlet. Jon Stall has a vocabulary almost equal to the greatest of verbose authors (Mary Shelley and her perquisitions and purlieues comes to mind) and he employs it in the most prevaricatory of stories. The protagonist of his tale is a strange collective who are looking back (possibly from beyond the grave) on their time when they were woefully poor and engaged in depravities.

For a game ostensibly about masochism, it does a very job of punishing the player. Foremost, there is the viciously opaque language that forces all but the most erudite of players to struggle to put together meaning. And then what little of the scant gameplay there is pushes the player to fully embrace the role of the algophilists. In the end, they are a collective formed by all those that play the game.

Unfortunately, the game as it is is very short with low implementation. It leans heavily on the novel default past tense first person plural responses offered by Ron Newcomb's custom library messages extension. Also, where it says 'soubriquets' in the text (a just about acceptable variant), the game actually only understands 'sobriquets'. Jon has released the game into the public domain along with its source, so perhaps we'll see some Algophilist remixes in the future.

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The Extricator, by Peter Hoar, Catherine Lamb, David Hater, and Sean
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Everybody Dies, by Jim Munroe
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