Lecture Feature is a short mission/puzzle IF in which you play a hungover student attempting to (Spoiler - click to show) recruit fellow students for a protest . I particularly enjoyed how easy it was to visualize the 'map' used in this game. It was relatively easy to navigate while still having a sizeable number of locations. The descriptions of the locations are colorful, imaginative, and humorous, and poke fun at some of the more tropic elements of college life at a fictional liberal-arts university. The use of moving NPCs is also a clever touch that adds to the realism of the game. I found some of the puzzles a bit frustrating, such as (Spoiler - click to show) the fact that you need to examine rather than talk to one of the NPCs is not readily apparent, but it's nothing too difficult that can't be solved with a little experimentation.
Flotsam and Driftwood is a very short, forgiving game in which you play a character who finds themselves on a mysterious beach shrouded in darkness. There are two main puzzles in this game. Although they are not entirely difficult to solve, they are clever and rewarding. I thought the (Spoiler - click to show)use of the stethoscope to assist in opening the safe was a nice touch!. I played through this in about 65 commands. It's an excellent introductory game for those new to interactive fiction, and has helpful 'help', 'command', and 'topic' commands.