|
Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in. |
Playlists and Wishlists |
RSS Feeds![]() ![]() ![]() |
About the StoryYou are awake, but you would rather not be. The severe cramp in your neck seems almost inconsequential in comparison with the pounding in your head. Your suspicions are roused as to what may have happened the previous night because, as yet, you can remember nothing. A peculiarly furry sensation in your mouth, combined with the unmistakable stench of very cheap scotch, adds to your mounting fear. Game Details
Language: English (en-GB)
Current Version: Unknown License: Freeware Development System: Inform 7 Forgiveness Rating: Merciful IFID: Unknown TUID: iq229ydvxexbv3x7 Sequel to Teacher Feature, by Paul Equinox Collins |
Lecture Feature is a short mission/puzzle IF in which you play a hungover student attempting to (Spoiler - click to show) recruit fellow students for a protest . I particularly enjoyed how easy it was to visualize the 'map' used in this game. It was relatively easy to navigate while still having a sizeable number of locations. The descriptions of the locations are colorful, imaginative, and humorous, and poke fun at some of the more tropic elements of college life at a fictional liberal-arts university. The use of moving NPCs is also a clever touch that adds to the realism of the game. I found some of the puzzles a bit frustrating, such as (Spoiler - click to show) the fact that you need to examine rather than talk to one of the NPCs is not readily apparent, but it's nothing too difficult that can't be solved with a little experimentation.
Raishall, by Jac Colvin Average member rating: ![]() On the longest night of the year, spirits that hunger for blood creep close to the veil that separates life from death. If you disturb them, there is only one way it can end. Raishall is a short interactive fiction piece created for... |
Endure, by Emily Short Average member rating: ![]() "Endure" is an interactive translation of four lines of the Odyssey. It responds to the player's choice of translation strategy as well as to the order of translation; the words you translate first will influence the readings that come... |
Pick Up the Phone Booth and Aisle, by David Dyte, Steve Bernard, Dan Shiovitz, Iain Merrick, Liza Daly, John Cater, Ola Sverre Bauge, J. Robinson Wheeler, Jon Blask, Dan Schmidt, Stephen Granade, Rob Noyes, and Emily Short
Average member rating: (106 ratings)