Scientists have proven that by the year 2033, all interactive fiction will be Little Match Girl games. The eighth episode to date has Match Girl taking on a whole gang of bad guys, the "naughty girls" - some of whom are real historical figures. Takes place after LMG4, but mainly refers to events from LMG3. Gameplay revolves around finding and collecting "special verbs", then using them in the appropriate places to solve puzzles. Simple, straightforward, perfectly effective and highly entertaining as ever.
Almost like a "deleted scene" from LMG4, further expanding on the unexplained history between The Little Match Girl and the character "Linus", who was apologetic about a mystery event in the past. This episode fills in part of that continuity gap as LMG leaps between her attic and four locations (a cabin in the woods, a witch's cave, a future crypt-temple, and a metropolis in the grip of panic) in search of a leaf that can be used to create a curative elixir. She's accompanied by her crow, who becomes the playable character at one point. A welcome twist to the now tried & tested formula of this series. Ends with a straight-up general knowledge test question (easily cheatable).