Polls with votes for Hoist Sail for the Heliopause and Home
Go to this game's overviewPrevious | 11–19 of 19 | Show AllSolved without Hints -
212 votes for 114 games; created July 16, 2010A poll by
joncgoodwinI'm very interested in hearing truthful accounts of at least somewhat difficult games (or games that don't solve themselves at least)...
One Room Non-Escape Games -
67 votes for 31 games; created April 7, 2010A poll by
tggdan3I'm looking for a one room game, where the purpose is NOT to escape that one room. (Eliminating games such as Enlightenment, Suveh Nux,...
Games for iPhone or other mobile devices -
12 votes for 12 games; created March 26, 2010A poll by
DenniaDaleThis is simple and I'm sure the list will grow as new games are developed, but what IF games are available for the iPhone, or like...
Nautical IF -
15 votes for 10 games; created February 5, 2010A poll by
Felix LarssonI know there was a couple of commercial high-sea text adventures. Now I am on the look-out for ‘modern’, post-commercial IF with a...
No map necessary -
68 votes for 40 games; created December 1, 2009A poll by
DividePieces which can be fully enjoyed without drawing map, ideally without taking any notes whatsoever. Ones which you could play on a bus,...
Games that include a maze you would describe as 'hey, actually fun' -
49 votes for 25 games; created July 16, 2009A poll by
Jeremy FreeseEverybody always dissing mazes in IF. What are the games that prove them wrong?
Best Short Games (5-60 minutes) -
224 votes for 68 games; created July 12, 2009A poll by
Sasha DavidovnaI'm pretty new to IF and am having a lot of fun, but in between a toddler and a job and other real life stuff, I'm having trouble finding...
Games with extraordinary "wow" moments -
59 votes for 23 games; created July 7, 2009A poll by
J'onn RogerIf there is a moment in a game that stands out to you with vivid clarity, a moment of extraordinary beauty with writing that makes you...
Vivid games -
137 votes for 47 games; created March 8, 2009A poll by
Jeff SonasI'm looking for games that evoked strong feelings or strong mental images that stayed with you long after you finished the games.
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