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You're trapped in an adventure game and want to escape. To do so, you have to smash the gas meter in the start room. How do you do that? Well, that's the point of the game!
While this puzzle provides a reasonable game in and of itself, the real purpose was to demonstrate the creation of a teleporter, in one of four flavors.
This game demonstrates the use of a teleporter to go to (1) any room in the game, (2) only to rooms marked as incoming teleporters, (3) only to rooms marked as outgoing teleporter pads, or (4) to rooms marked as either an incoming or outgoing teleporter.
Don't forget to read the meters!
Has been updated to Version 0.51 to fix errors reported in 0.5
v.10: 22-Oct-2020 19:28 -
CiberSheep
(Current Version)
- Edit Page - Normal View
Changed IFIDs | |
v.9: 05-Feb-2017 12:29 - Gerynar Changed download links | |
v.8: 05-Feb-2017 12:28 - Gerynar | |
v.7: 19-Jan-2013 20:59 - Paul Robinson | |
v.6: 19-Jan-2013 20:57 - Paul Robinson | |
v.5: 06-Jan-2012 08:27 - ifwizz | |
v.4: 05-Jan-2012 18:11 - Paul Robinson | |
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v.3: 04-Jan-2012 23:58 - Paul Robinson |
v.2: 04-Jan-2012 23:57 - Paul Robinson Changed download links | |
v.1: 04-Jan-2012 23:52 - Paul Robinson
Created page |
In The Matter of
New Game: Teleport Test
This is a demonstration game with a puzzle to solve, but the main purpose is the introduction of the teleporter, where you can go to any room in the game, only to teleporters which are incoming, outgoing, or either.
See the full review
IFIDs: | HUGO-31-4D-76-01-05-12(0.51) |
HUGO-31-32-35-01-04-12(0.50) |