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A Family Supper

by Emily Short profile, Richard Evans, and Linden Lab

Mystery
2013

Web Site

About the Story

The Quinn family is hosting a small house party, but an unconventional guest threatens their peace with sonnets, vegetarianism, and a gift for finding everyone's sore points. When secrets start coming to light and a corpse appears, it's up to you to bring about justice … if justice is even what you want.

"A Family Supper" is a Versu game, featuring rich character autonomy and a wide variety of possible interactions and endings. It uses a social AI engine developed by Richard Evans, and is published by Linden Lab.


Game Details

Off-Site Reviews

The Gameshelf
I was rather pleased, in "A Family Supper", to find myself steering the tone of a social gathering with no explicit direction or goals. (Terrifyingly like real life!) Then I hit The Twist, and found that the latter half of the game was strongly goaled -- although with plenty of play in how I dealt with those goals. Presumably I could have ignored them completely, or had an attack of Regency-style vapors. In any case, it demonstrated that the Versu engine was capable of handling both modes.
See the full review

Page Update History

v.5: 15-Feb-2013 13:58 - JTN (Current Version) - Edit Page - Normal View
Changed external review links
v.4: 21-Sep-2016 00:07 - chairbender
Changed description
  v.3: 15-Feb-2013 13:58 - Emily Short
Changed external review links
v.2: 14-Feb-2013 14:28 - Emily Short
Changed description, author
v.1: 14-Feb-2013 14:26 - Emily Short
Created page