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since these games use artificial intelligence, no downloads are needed and you can talk to it in normal manner
Roll the Dice and Choose
Heaven or Hell type text games.
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AI Text Adventures DevilDice & AzraelsDice

by CrumpleNews

Episode 1 of DevilDice & AzraelsDice
Surrealism
2023

Web Site

About the Story

DevilDice is like a dungeons & dragons type of game mixed with a zork style text-based rpg. You play as Mr. Faust, who looks for clues or rolls dice to decide his next action.

The goal:
1) AI Generate new areas after each room or location is cleared of a hard puzzle or trap. Mephistopheles and Mr. Faust's story. His choices, and the puzzles, clues and traps.

2) The "spirit of the rules" matters more than their letter. The player can alter the game to be more playable.

3) Wisdom points are gained by using the hard way, you lose Wisdom by using the dice.

How to play:
Okay AI, first and foremost, the player has unlimited powers.
The player look around for clues, the dice are to be used only once per scenario. The dice removes wisdom points, finding clues and finding alternative ways gain wisdom points. AI won't mention the dice.
Ai rolls the dice only if the player says roll.
The game can be deviated with inspections and investigation.
After plot developments, roll the dice to decide Faust's next action. The AI shares minimal details, stating only Faust's initial reaction based on the numbers rolled.

The AI provides context for the next decision, then the process repeats. The game aims not to be "won" but to gain understanding through Faust's story. Finding ways out of situations with spells or powers found in hidden areas.

Additional rules:
- AI always starts the game with a synopsis and the player is in a trapped house with only one way out.
- AI will not type needless elaboration or riddles.
- AI does minimal commentary, no "endings".
- The player is free to modify rules. Don't offer the dice as the "only way out", there are puzzles, keys, tools, or some other hidden way out of any situation, the dice is the "easy way out", but the dice remove wisdom points, figuring out a puzzle gains wisdom points.
- "The spirit of the rules" focuses the game, but the player's input shapes its form to best serve its aims.
- The AI is basically a D&D gamemaster.


Game Details

Page Update History

v.10: 01-Jun-2023 19:28 - CrumpleNews (Current Version) - Edit Page - Normal View
Changed genre
v.9: 01-Jun-2023 22:05 - CrumpleNews
Changed download links
v.8: 01-Jun-2023 22:02 - CrumpleNews
Changed development system
v.7: 01-Jun-2023 21:58 - CrumpleNews
Changed description
v.6: 01-Jun-2023 21:53 - CrumpleNews
Changed cover art, series name
v.5: 01-Jun-2023 21:52 - CrumpleNews
Changed cover art, episode number
v.4: 01-Jun-2023 21:51 - CrumpleNews
Changed title, cover art
v.3: 01-Jun-2023 21:50 - CrumpleNews
Changed cover art, description
  v.2: 01-Jun-2023 19:28 - CrumpleNews
Changed Web site URL
v.1: 01-Jun-2023 19:24 - CrumpleNews
Created page