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Qikiqtaaluk, 1962. The sun falls below the horizon and won't return for months. You wander the broken shoreline, wary of your mother's stories about the qalupalik. Fish woman, stealer of wayward children: she dwells beneath the ice.
Beneath Floes is a short, illustrated work of interactive fiction made with the Twine engine, playable in most web browsers. It is story-driven, centered around Inuit history and traditions. The game is a collaboration between Bravemule (Matul Remrit, The Domovoi) and the Nunavut-based game studio Pinnguaq (Singuistics, Qalupalik).
v.5: 11-Mar-2018 20:23 -
Kevin Snow
(Current Version)
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Changed author | |
v.4: 21-Dec-2017 21:57 - Autymn Castleton Changed license type, genre | |
v.3: 15-Feb-2016 13:19 - Brendan Patrick Hennessy Changed language, external review links | |
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v.2: 07-Jun-2015 13:47 - Emily Short Changed cover art |
v.1: 07-Jun-2015 13:43 - Emily Short
Created page |
Emily Short's Interactive Storytelling
It is both a story and a meditation on story-telling, one which starts by explaining to the reader how much is going to be under the reader�s control. Not a lot, as it turns out: you mostly get to change small details, details that explicitly don�t branch the plot, while the horrible core story is beyond the player�s capacity to change. But the effect is very different from, say, the also very linear interaction in My Father�s Long, Long Legs, or the fact-mingled-with-fiction of Coming Out Simulator 2014.
See the full review