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About the Story
You just got home and you're hungry as a dog. What smells so appetizing? Where can you find a snack?
74th Place - 25th Annual Interactive Fiction Competition (2019)
The Gaming Philosopher
Not Much to Eat in this Crappy Apartment
All in all, this game looks to me like the work of a first-time author who had fun setting up a parser IF environment, but did not have a clear idea of what the game experience or the story should be. [...] I'm curious what the author will write next time, once they have a little more experience under their belt.
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Number of Reviews: 2
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This game seems like the result of a talented programmer discovering Inform 7 for the first time and exploring what they can make with it. They take their apartment (or just a generic apartment), implement some fun stuff in it, make an NPC, and share it with others.
As a game, it leaves a lot wanting. The text is descriptive, but there are very few hints at what to do next. Because parser games have so many possible actions to type in, it's really important to suggest actions that might work in the text, and implement any verbs or nouns that do appear in the text.
The author has demonstrated her ability to program IF well. I'd love to see another game that incorporates the feedback from this IFComp.
you’ve made your first world! try playing some more of them to get a feel for how they work.
This is version 3 of this page, edited by cas on 25 November 2019 at 8:56pm. - View Update History - Edit This Page - Add a News Item